A downloadable game for Windows

>WISHLIST ON STEAM!<

OVERVIEW

Play as Arya: junker, ship jockey, and fighter. Lacking working thrusters, her ship is equipped with her latest contraption, the Rope Tool — a grappling hook and an industrial stapler bolted together.

Hijinks ensue.

Swing through the corpse of an asteroid mining gold rush. Gather rockets from the rubble of all-consuming corporate rivalry to propel yourself to blinding speeds. Launch those rockets to take down abandoned drones or set off the industrial explosives left lying around. Everything in this physics-led zero-gravity world is an opportunity for chaos and speed.

The forces you're up against are stronger than you, more advanced than you, richer than you. They will knock you down, knock everything you've scraped together right off of your ship. But they can't keep you down. You always come back.

Rope Tool is currently in development. Play our free demo here, join our Discord, and follow us on Twitter for updates.


TESTIMONIALS

"What could that possibly be about?" - Random guy walking past our booth

                                                                                  

CONTROLS

HEADS UP! The controls differ significantly from traditional space shooters and can take some time to get the hang of.

Left Click - Shoot the grapple hook. If there is a wall you can latch onto within range, it will shoot out and attach. If your ship happens to bump into a nearby thruster, it will attach.

W - Activate any thrusters that are facing the same direction as the Directional Arrow

A/D - Select a rocket (On older builds: Rotate the Directional Arrow)

Spacebar - Launch a thruster as a projectile. This functions both as an attack and a method of letting go of thrusters when you've accumulated too many.


THE SPACIES

Current

Cath Szulczewski - Level Designer

Jaden Pickering - Programmer, Designer

Jorge Velasquez - Narrative Designer

Miles Michell - Level Designer  

Ryan Cooper - Game Producer, AI Developer

v1ris - Composer

Xander Goodwin - Game Director, 2D Artist, Gameplay Programmer

Former

Kaelyn ‘Gil’ Beeman - Production, 2D Artist

Pranav Rajnish - Physics and Systems Programmer

Roze Washington - Video Producer

Sam Burgoyne - AI Developer

Thomas Leonard - Sound Designer

Tom Choi / Zhenyu Cui - UI Designer

Yiran Zhang - Level Designer


ACKNOWLEDGEMENTS

The iconic space background was created using this procedural generation tool by Deep-Fold

Button icons by kenney.nl/assets/input-prompts-pixel-16


LINKS

Twitter: @RopeTool

Join the discussion on Discord!

Download

Download
ProjectRopeTool_Version_0.8.2.zip 81 MB

Install instructions

Unzip the file, open the folder, and run "Rope Tool.exe"

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